Night at the Museum Battle of the Smithsonian Pop Art Show Down Help Tip Ds Games

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CHICAGO – Majesco's odd Nintendo DS version of "Night at the Museum: Battle of the Smithsonian" is a motion-picture show tie-in that uses the term more loosely than any in a very long fourth dimension. Guard Larry Daley (Ben Stiller in the picture show), Amelia Earhart (Amy Adams), and Kahmunrah (Hank Azaria) all make appearances, but what the rest of this title has to practice with the pic is beyond me.

Night at the Museum: Battle of the Smithsonian
Night at the Museum: Battle of the Smithsonian
Photo credit: Majesco

It feels like the game version of "Battle of the Smithsonian" was developed non merely without the assistance of anyone involved in the product of the feature pic just only with the most distant awareness of what information technology was nigh. What's ironic is that the movie plays a lot like a kid's game and could have easily been tied to a handheld experience.

The DS version of the "Battle of the Smithsonian" plays like someone was given a ready of words related to the movie and so instructed to practice whatever they desire. I may not accept the memory I used to, but I certainly don't remember Larry finding magic ingots that gave him the ability to wing, grow, shrink, or super bound. And the villains/story are mere shadows of the picture, if you can even make out what they are.

In "Night at the Museum: Battle of the Smithsonian" the players guides Larry through a series of side-scrolling levels. To fight enemies, he shines his flashlight on them, and he gains the same powers through the finding of ingots that he can switch as the situation demands information technology.

Night at the Museum: Battle of the Smithsonian
Night at the Museum: Boxing of the Smithsonian
Photograph credit: Majesco

Conspicuously designed for kids, the story of "Boxing of the Smithsonian" is paper-sparse with players supposedly going through different sections of the Smithsonian but without plenty background particular or blueprint elements to actually tell the deviation. The prehistoric section sort of comes to life, players visit ancient China, and even wing through Space. It's SO barely related to the movie that all it really has in common is a night guard and a museum setting.

Which brings united states of america to the biggest problem with "Night at the Museum: Battle of the Smithsonian" - the presentation. The dorsum of the box advertises Ben Stiller's likeness. If yous saw the polygon creation in the game without knowing which celebrity it was supposed to exist, you would never guess that it's Stiller. The graphics are abominable.

I know, I know, it's a kid's DS game, who cares if the information technology doesn't look great? Because kids are getting savvier about these kinds of things and they deserve better than something that pales side by side to most Gameboy titles. I know the DS is non a graphics giant, but "Museum" is still disappointing, looking about incomplete at times.

Night at the Museum: Battle of the Smithsonian
Nighttime at the Museum: Battle of the Smithsonian
Photograph credit: Majesco

It may not await dandy and information technology may have very little to do with the actual moving-picture show, merely how does it play? I have to acknowledge that this old-school platformer aficionado found the gameplay relatively easy to chief and clearly adult with a child's enjoyment in mind. Information technology's repetitive - jump, wink, special power, switch, learn a little lesson most history, repeat. But platformers are normally repetitive, particularly kid's ones, so information technology shouldn't come every bit likewise much of a surprise.

The fact is that so many of these movie tie-in games get wearisome rapidly and fifty-fifty though I had serious bug with the "Museum 2" title (most relating to story and graphics), I must admit that I was never bored. For most parents looking for a game to give their kids, "never bored" is most all they need to hear to justify a purchase for a long route trip.

And that'due south what nosotros need to keep in perspective. Just as the film was designed for families more than than film critics, the game is designed to give the babysitter a break or give Jimmy something to exercise on the manner to his grandparents once more. Judged on that level, it could accept been a lot worse. Judged with a disquisitional center or the gameplay experience of an adult, it should have been a lot amend.

'Night at the Museum: Boxing of the Smithsonian' was released by Majesco Entertainment and developed past Fizz Factor. It is rated Due east (Everyone). The version reviewed was for the Nintendo DS merely the title is also available for the Wii and XBox 360. Information technology was released on May 5th, 2009.

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Source: http://www.hollywoodchicago.com/news/7862/video-game-review-night-at-the-museum-battle-of-the-smithsonian

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